Awarded for game innovation at CES 2020, the Q80T was launched in Brazil in June with an eye on the heated game market. With the arrival of the new generation of video games, many people should look for a TV capable of making the most of the new technologies present in the Playstation 5 and Xbox X / S Series, and Samsung positions the Q80T as the product within its TV lineup. QLED for this audience.
The Q80T is a premium LCD TV with 4K resolution, 120Hz native screen refresh rate, low response time and HDMI 2.1 connection, which enables automatic low latency mode and delivers very low input lag, in addition to bringing FreeSync VRR , for a smooth and seamless experience. All this on a VA screen, with high contrast ratio and good brightness peaks in both HDR and SDR content.
Contrast and black levels are further driven by the “Full Array Local Dimming” technology, which positions an LED panel behind the entire screen, illuminating it regionally, allowing you to turn off the LEDs on dark parts of the content and emphasize places where there is a lot of brightness, thus ensuring better uniformity of black. To improve the weaknesses of the VA screen – poor reflection management and low viewing angle – Samsung has implemented the “Ultra Viewing Angle” technology, which through a coating on the screen, manages to change the game and ensure that the TV manages well reflections and ensure a reasonable viewing angle, delivering a better experience than some IPS screens, which stand out in these areas, but have low contrast.
It also supports 1 billion colors, one of the highlights of QLED TVs, based on the technology of quantum dots, through the technology of 8-bits + FRC, allowing the Q80T to deliver more than 90% of the volume of color in the DCI- P3, used by digital cinema, thus guaranteeing more vivid and faithful colors. In fact, speaking of fidelity, the Q80T brings an excellent color calibration from the factory, without forcing the consumer to worry about calibration, which ends up being a great advantage for the average user.
The uniformity of gray, a metric that refers to the uniformity of all colors on the screen, delivers an acceptable result, with the images getting a little darker at the edges of the screen, a characteristic problem of LCD technology and visible in sports, but nothing spoil the experience as a whole.
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In terms of sound, 60W RTS audio distributed in 06 channels (2.2.2) delivers a powerful sound with reasonable bass and, as a great differential, brings a proprietary object-based sound technology called by Samsung “sound in motion” , where the sound moves through the environment in the horizontal and vertical axes, managing to convey a more accurate notion of where the action occurs on the screen.
And in games, good is where the sum of all the technologies embedded in the Q80T stands out, but to know about it, how about watching the video? 🙂
In time, a comparison of the Samsung Q80T with the LG NANO90, QLED vs Nanocell will soon be released. Stay tuned!